Fairy House
9"x 9"x 12"
After designing the concept for this fairy house, I sculpted it out of bake-able polymer clay and painted it with acrylic paints. I wanted to create an inviting home that represents the real-life nature a fantastical creature like a fairy might use in the creation of their home. The home is a giant acorn with a sunflower petal and oak leaf roof embellishment.
Below you can see some photos of the process of creating this sculpture, along with my concept drawing and inspiration.
Art from "In the Realm of the Never Fairies"
Art from "In the Realm of the Never Fairies"
My concept sketch I drafted
My concept sketch I drafted
Books that served as inspiration
Books that served as inspiration
Ferret Character Maquette
5"x 5"x 7"
After designing this ferret character, I sculpted him out of bake-able polymer clay and painted it with acrylic paints. My goal was to create something new, but use an old thrifted item as the base armature. 
Below you can see some photos of the process of creating this sculpture, along with my concept drawing and inspiration.
Initial Concept
Initial Concept
Secondary Forms
Secondary Forms
Tertiary Forms
Tertiary Forms
Color concept
Color concept
First Paint Base
First Paint Base
Huey, Dewey, and Louie (Disney) Bronze Maquettes
1"x 1"x 2" ea.
I created bronze sculpture of Huey, Dewey, and Louie from Disney's Ducktales using lost-wax centrifuge casting. Afterwards, I composited them into a living set inside Unreal Engine 4.
Clay Models
Clay Models
Molds for wax casting
Molds for wax casting
Wax Models
Wax Models
Molds for lost wax xasting
Molds for lost wax xasting
Initial Bronze Cast
Initial Bronze Cast
Unreal Engine 4 Set
Unreal Engine 4 Set
Environmental Dioramas
2"x 2"x 2"
I created small dioramas of two different environments using miniatures and compact mirrors.

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